Character Classes |
The mighty warrior likes bashing in his enemies' skulls.
The dextrous ranger picks off his enemies from afar.
Mages use arcane power to control and destroy their foes.
Devout Clerics call upon their god to smite their enemies.
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Daily Screenshot |
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Under Development |
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BlackThrone is a retro, 2D, tile-based, tactical-combat RPG being developed by
indie game developers Impending Studios.
We built BlackThrone for fun, because we like RPGs.
Standard fantasy tropes? We got em. Orcs, Skeletons, Giant Rats? We got em. Simple loot, limited player
levels? They're all here. Kludgey 1980s interfaces, obscure keyboard commands, and cloth maps? Sorry, these
things we had to get rid of. BlackThrone is a 1980s game in a third-millenium world.
You can do all the things in BlackThrone that you could do two decades ago: assemble a party of
adventurers, delve through complex, hand-crafted dungeons, talk to citizens the world over, and learn cool
magic spells and acquire deadly magic weapons. You play a wet-behind-the-ears farmboy that's decided to
leave his home and find his fortune in the world.
You'll find mystery and magic, evil creatures and hungry beasts, and a few corrupt officials that might
need something more than a stern talking-to. Something pointier. Stuck in their bellies, even. In the Black
Isles, an archipelago formed of dark, igneous rock, nefarious beings are afoot.
- Chunky pixel art just like you remember!
- Ten levels of mighty smiting
- Party with up to six player characters, each under your control
- Tactical, turn-based combat including ranged weapons and spells
- Quest-based adventuring, with a handy quest log to keep you pointed in
the right direction as well as side-quests for those that would like to spend more
time in the Black Isles
- Weapons from clubs and maces to magic two-handers and exquisite bows
- Dozens of creatures
- Hundreds of NPCs
- 15-20 hours of play
Keep watching this space for updates.
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